Saturday, December 13, 2008

The failure of 3D

It seems like not a year can pass without half a dozen people trying to reinvent the failure of 3D computer interfaces, and it's the same story every time: Some sunless nerd watches a downloaded copy of Minority Report in their cavement, and as soon as they see the computers they jump up and shout "This is UNIX, I know this!" before rushing to their computer and loosing yet another half-baked UI abomination upon the world.

Tycho at Penny Arcade summed it up well at the end of this rant about Playstation Home:
This is the terrible secret that roils beneath their false universe: it is nothing more than a cumbersome menu, a rampart over which you must hoist yourself to accomplish the most basic tasks.

Next year I'm sure someone will do it all over again...

2 comments:

CocoaGeek said...

Very true, real 3D interface can't work on 2D screen

tygunn said...

Oh come now Tony, don't you remember all those oh so cool 3D-VR Gopher clients back in the day? Or the promise that VRML would let online stores become "VR stores" that you could walk through and browse like a REAL store? Are you NOT committed to the vision at all? :)

Lol.

Yeah, 3D sucks.